blueprint.create
Creates a temporary blueprint object which can be used to update a dimension hierarchy. This is useful when the depth of a hierarchy is not easily predictable.
When published the blueprint will add elements to both the hierarchy and its underlying dimension as required.
js
hierarchy.blueprint.create(blueprintIdentifier)
Parameters
blueprintIdentifier
- An identifier used when later referencing the created blueprint.
Example
js
hierarchy.blueprint.create("Default");